C++, Torque Game Engine, Torque4Wii, TorqueScript, Revolution SDK
This is actually a Wii-fied version of a game originally made for the coin-op machine. In the construction of the project, I took part in designing the game at the beginning and finished implementing it till the end. I am the Lead Programmer for this project and I had experienced various “hats” in order to make this game a reality. Technically, using C++, I’ve done engine modifications tom improve the engine and make it do things it originally couldn’t handle. I used TorqueScript, the engine’s cross-platform scripting language, to program the gameplay in.